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javidx9
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olc::CodeJam 2025
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Huge 2^64 Conway's Game Of Life Sim, using Sparse Encodi
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Code-It-Yourself! Remote Home Energy Monitor with ESP32, Web
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Aiming Cannons at Worms C++ (2 of 2) / featuring: Delta Ligh
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Aiming Cannons at Worms C++ (1 of 2) / featuring: fred
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New Studio Hype! (and Tour)
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olc::CodeJam2024 Theme Reveal
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You Simply Wont Believe This!
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Tinkering With Spirographs in C++
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DIY Programming Language #2: Tokenising with Finite State Ma
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DIY Programming Language #1: The Shunting Yard Algorithm
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Embedding Lua in C++ Part 3: Meh... Just use Sol...
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Introducing 2D Geometry Library
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Where Has Javidx9 Gone? (and more important things)
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Coding Quickie: Handling Periodic Numbers with C++ Templates
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Texture Sampling #2: Bilinear & Bicubic Samples
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Texture Sampling #1: Points & Borders
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Serialising/Deserialising Structured Memory To Disk, AKA Sav
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One Lone Short
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olc::CodeJam 2022: Theme Reveal Livestream!
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olc::AllSorts - Text/Commands/Sounds/Jams
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Back To Basics! Fixed Point Numbers in C++
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Quirky Quad Trees Part 2: Dynamic Objects In Trees
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Quirky Quad Trees Part1: Static Spatial Acceleration
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Dithering with Floyd-Steinberg in C++
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Run-Time Error /RESET
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olc::CodeJam2021 - Theme
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olc::CodeJam2021 - Announcement
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How I Practice Programming: Five Dice
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IMPORTANT! CHANNEL UPDATE
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olc::CodeZone - Mission Logs
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Back To Basics: C++ Containers
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Compiling PGE For Web Browsers!
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Super Fast Ray Casting in Tiled Worlds using DDA
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Networking in C++ Part #4: MMO - Designing Passivity
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Circle Vs Rectangle Collisions (and TransformedView PGEX)
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Community Showcase 2020
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Networking in C++ Part #3: MMO Client/Server Framework, Twea
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Controlling Elegoo Robot Smart Car with ASIO and C++
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A Little Update Video
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Networking in C++ Part #2: MMO Client/Server, ASIO, Sockets
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Networking in C++ Part #1: MMO Client/Server, ASIO & Fra
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Introducing RayCastWorld
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Coding Quickie: Integral Images
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olcCodeJam2020 Announcement
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Automating Sequences via Lua Coroutines in C++
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[LIVE] Code-It-Yourself! Sliding Block Puzzle Games
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Arbitrary Rectangle Collision Detection & Resolution - C
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Community Showcase Special: olc::BeatTheBoredom
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Essential Mathematics For Aspiring Game Developers
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